Illustration and Visual Narrative/ Task 1
Illustration and Visual Narrative
28/03/2022 - 29/04/2022 / Week 1 - Week 5
Goh Jia Yih / 0342839 / Bachelor of Mass Communication (Advertising and Brand Management)
Illustration and Visual Narrative/ Exercises
Illustration and Visual Narrative/ Exercises
Exercise 1
Vormator Challenge
For this exercise, we were required to create our own character creatively using 8 of the shapes given which also known as the "Elements".
With these eight shapes, I came up with several new ideas. What I mainly wanted to create was an endearing character with characteristics such as kindness, wisdom, and warmth.
Figure 1.1 : Draft sketches of the character
With a rough idea, I started to try out the sketches in Adobe Illustrator. I attempted to incorporate each of these elements into my characters and experimented with them several times.
Figure 1.2 : Experimental process on Adobe Illustrator
I experimented with 3 different colour scheme for my character. It was an interesting process, with different colour schemes bringing out different feelings, and I decided to follow what I had in mind at the beginning and went for a pink-warm colour scheme for the character.
Figure 1.3 : Different colour designs
After learning how to use gradient in Abode Illustration, I applied what I learned to my character design. The gradient effect was applied to the wings and tail.
Figure 1.4: Gradient applied
After much brainstorming, tweaking, and flipping, I've arrived with my final character design. Her name is Moona.
Here are more details about Moona.
Final Outcome
Final Character Design in PDF
Exercise 2
Vector Illustration
For Exercise 2, we are tasked to make a game card for the character designed in Exercise 1.
Inspiration
Figure 1.7: Inspiration 1
https://www.behance.net/gallery/14014975/The-Hunt
Figure 1.8: Inspiration 2
As I wasn't too familiar with the game cards so I went online to find some inspiration. These two became my design inspiration because I loved how they structured the information on the cards, keeping it basic and clear without being overburdened with too much information. I also like how they use illustrations to make the entire game card appear dynamic.
Sketches
Figure 1.9: Sketches
Chosen Colour Palette
Drafts
After I finished sketching, I began digitising the card designs in Adobe Illustrator.
Figure 2.1: Drafts
I ended up choosing the left-hand design as I found the right-side design to be more minimalist and I couldn't incorporate too many elements of the game card into it, and the border in the card limited my ideas, so I chose the left design which allowed me to play more.
I added some elements that would be found in a game card, such as some illustrations of swords and shields.
Final Game Card Design in PDF
Reflections
This Exercise 1 was a unique experience for me because I had never created my own character before. And throughout this exercise, I discovered that I enjoyed the entire design process because we had to design the character with restricted shapes, but I didn't let the constraints of the shapes limit my imagination, and thus my character - Moona was born.
For Exercise 2, we had to design the character's game card, which opened up a new world for me as I had never worked with game cards before and I don't usually play games. So everything started from zero. In the process of looking for inspiration I found out that there are many different designs for cards and I had a design for Moona in mind. Overall, I have improved a lot in using Adobe Illustrator through this exercise and I have been introduced to completely new skills. I look forward to the upcoming projects where I will be able to push myself even more.
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